Since my last post here, a lot has been accomplished.
Last time I wrote, I was downloading the OpenSim server software to my external hard disk via SVN. That went well, but I have to admit that the instructions for compiling and running it on MacOS 1.5 were so daunting that I deferred that until after [...]
Entries Categorized as 'Avatar'
Virtual Progress
May 18, 2008
YAVW - Yet Another Virtual World
March 5, 2008
Troy McConaghy just posted a message to the Qwaq MICA group about a brand new Virtual World, Tomorrow Space from a company called Transmutable Networks.
I naturally immediately signed up for an account (katlemieux) and briefly explored this Web-based world, which only opened to the public this Monday. So far, they have two types of “rooms” [...]
Metaverse U, continued 2
February 16, 2008
I’m not going to try to blog the content of the presentations. Those will be posted online soon at the Metaverse U website, so to try to capture it here would be redundant as well as impossible for me.
It’s really cool that the chatter in SL is being discussed in the Q&A session following Ginsu [...]
At Metaverse U
February 16, 2008
Someone on the ground at Stanford who’s also in SecondLife just said there are about 150 people at the Metaverse U conference. There are 72 people attending in SecondLife. Mike Liebhold from Institute for the Future just finished speaking, following Jerry Pfaffendorf from the Metaverse Roadmap project.
Metaverse U is Happening
February 16, 2008
I’m presently attending a Stanford conference on the metaverse while sitting in my recliner with a cat on my lap in Texas. This is the way to do it! My avatar is sitting in the SciLands “Skyditorium” floating above an island in SecondLife with about 50 other virtual attendees.
iClone2
February 12, 2008
Before starting on Project Wonderland, I thought I’d boot up WindowsXP (on my Mac’s Parallels virtual machine) to look at iClone2 and see if I can find out what kinds of formats it exports things to. Here’s what I’ve discovered so far.
Export Formats
bmp
24 bit
32 bit
jpg
sliding scale 0-100% quality
tga
24 bit
32 bit
gif
transparency
Obviously, these are 2D formats, [...]
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